Wednesday, October 10, 2007

Montezuma's Revenge Beta 3 Released

TodayMontezuma's Revenge is available for public testing. To find information or to download this demo, you can
click here
to go to the website. To download the demo, you can
click here.

Here are the changes:
Added name and version announcement to MainForm_Load.
Cleaned up speech strings.
Removed monsters from map.
Fixed bug in voice menu that prevented the user from seeing all Sapi 5 voices.
Changed jump key to space.
Changed run key to control.
Changed temple ambience.
Created new start level sound.
Created new dirt step effects.
Created new level intro sound.
Converted background music and background ambience flags options to integer variables.
Fixed bug with saving and restoring ambience and music settings in user registry.
Added new player torch sound effects.
Rewrote UpdateTorches() to use the GameLoop timer.
Replaced sandy flor with dirt and gravel floor.
Recompiled level 1, level 2, and bonus level 1.

I think the game is coming along nicely. One thing I noticed when I first hit enter on the game and played it was the execution time. When I was up and down arrowing through the menus, I noticed it was much more responsive and during the game, same thing. I also noted the key changes. Instead of hitting control plus the arrow keys to jump, it has been changed to space bar and any arrow key. To run, you now need to hit control plus any arrow key.

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